Name Requirements Short Description Rewards
Across The Dunes Of Arrakeen Level 2 Retrieve the spice box and escape across treacherous dunes 1 feat, Box of Sapphire Spice with 1d6 uses: Grants "Precognition, Offensive" lasting for one encounter when ingested, Box of Ruby Spice with 1d6 uses: Grants "Precognition, Defensive" lasting for one encounter when ingested, Box of Emerald Spice with 1d6 uses: Grants "Prescience, Offensive" lasting for one encounter when ingested
Basilisk Cave Level 2 Defeat the Basilisk 1 feat, One Basilisk blood potion per character.
Blackout 1: Drunk On Water Level 1, Not having dealt with the water elemental Get drunk on watery beer 1 retrain one feat, known ability like spells + 1 more if you are sickened , wizards robe and a identify scroll if you steal it from the unconscious wizard
Blackout 2: I Swear I Fought A Dragon Level 2 You have drunk to much and it lead to a great adventure! 1 retrain one feat, known ability like spells , Pet pseudodragon that can be milked for poison (creates three vials) if you steal it from the unconscious wizard
Blackout 3: A Boy Cried Dragon Level 3 You have drunk to much and it lead to a great adventure! 1 retrain one feat, known ability like spells , If saved, John creates one good wonderous item for you worth up to 2k sp. If it is from strange sources, they will decline. , The dragon can be beaten up for normal loot. Can they tho? , If you drink the big pint, you can even respec your race really. , If the dragon dealt damage to you in melee none will call you a liar and drunk.
Butcher Level 2 Defeat the Butcher The Butchers cleaver. +2 two handed axe which also increases the strength bonus during rage by +2. , Two potions of heal moderate wounds per character. , 1 feat
Cave Of Troglodytes Level 1 Defeat the troglodytes 1 feat, Cloak of resistance +1, 1 potion of cure light wounds per character
Cellar Dwellers 1: Ratout Level 1 Defeat rats Nonmagical items, worth at most 200 sp. , 1 feat
Cellar Dwellers 2: The Gnawing Level 1, You can only bring one of your items to this challenge Defeat rats The Miller familiy barbeque pitch fork. It is +1 and flaming improvised two handed weapon. , 1 feat
Cellar Dwellers 3: Ambush In Waste Mountain Level 1 Defeat the ratman 1 feat, 1 potion of invisiblity
Citizenship Level 1 Convince the council to make you a citizen 1 feat , If you rolled a total of 55 on the checks for Griswald the blacksmith, you get a masterwork light or medium armor or weapon of choice. On 65 the item is +1. , 1 skill point per level
Dojo Level 1, Not being caught cheating in a challenge Become member of the dojo 1 feat, 3 random martial scrolls for the first degree
Fireball Level 1 Survive fireball Ring of fire resistance 5. , 1 feat
First Aspiration To Ascendancy Level 3 or lower, One or more characters Do some challenges! Access your moderate archetype powers, +1 thundering longsword and +2 large shield, +1 thundering great sword or +1 thundering spellcaster longsword, 1 random greater minor item per completed trial
Ghoul Party Level 2 Survive a night with your ghoul friends during a deadly blizzard. 1 feat, 1 Potion: Immunity to paralysis per character, 1 Ring of cold resistance 5 per character if you went through the blizzard., 1 Bracelet of Ghoul Friendship per character if you kept the ghouls happy. It grants immunity to ghoul stench and ghoul paralysis., 1 Ghoul Hide Armor (+1 leather that grants a +2 bonus on Intimidate checks) per character if you killed the ghouls
Hobgoblin Hill Level 1 Defeat the Hobgoblins on the hill 1 feat , 4 attribute buy points , One +1 bow of choice per character , A wand of cure light wounds with 4 charges per hobgoblin.
Insane Lich Level 2 Defeat the lich 1 feat, Full plate + 2, Shield + 2
Knive Throwing Contest Level 1, Two characters Entertain the crowd in a deadly knive throwing contest 1 feat , 1 skill point per level , +1 non exotic throwing weapon of choice
Lion Challenge No equipment, Level 1 Defeat the lion Longspear +1 , 1 feat , 4 attribute buy points
Lion Challenge 2 No equipment, Level 2, Solo Defeat the lion You can take one of the items out of the arena. , 1 feat
Mage Guild Level 1, Citizenship challenge succeeded, Not being caught cheating in a challenge Join mage guild Mage guild amulet, +1 level 1 spell slot, only usable by spell casters , 4 attribute buy points
Marsh Lands Level 1 Find your way out of the marsh lands 1 feat, Cloak of resistance +1, 1 potion of cure light wounds per character
Necromancers Maze Level 1 Defeat the necromancer 1 feat , Headband of Intelligence +2
Orc Invasion Level 1 Survive orc invasion 1d6 minor magical melee weapons per character. , 1 feat, level 2
Ornulu Level 2 Deal with Ornulu 1 feat
Qlippoth Cult Level 3 Stop the Acolytes before it is too late 1 feat , 4 attribute buy points, 1 medium wonderous item per character
Remorhaz Queen Level 3 Use the Queens flames to forge a powerful blade 1 feat , 4 attribute buy points , Crafted item(s), at most one per player
Sewers Level 2 Clean the sewers 1 feat, 1 random minor magical item per player
Shark Tank Level 2, No armor Survive in the shark tank 1 feat, 1 skill point per level
The Brewery Level 1, One or two characters Defeat the water elemental 1 feat , A potion of cure light wounds. , A potion with a level 1 spell of choice (that does not have XP or other costs). , A potion of snakes swiftness.
The Elemental Alchemist'S Crucible Level 2 Activate an alchemical device and survive the elemental onslaught 1 feat, Potion of elemental resistance (10 to fire, cold, acid, and electricity) per player, A set of masterwork alchemist's tools (+1 to related skill checks)
The Goblin Level 1, No equipment Defeat the goblin 1 feat , Dagger
The Ogre Level 1, One or two characters Defeat the ogre 1 feat , Great club + 1 , Dagger
Tomb Raider Level 1 Defeat the ghuls 1 feat, 4 attribute buy points, 1 minor wonderous item per character
Trapped Under Ice Level 1 You are trapped under ice 1 feat , Potion of water breathing
Trial Of Ascendancy: Body Level 2, Solo Do some challenges! 4 attribute points for physical attribute, If your body is an armor, such as with the Leatherskin feat, it gains a +1 armor bonus or +2 if you succeeded 3/3 tasks.
Trial Of Ascendancy: Mind Level 2, Solo Do some challenges! 4 attribute points for mental attribute
Werewolf Village Level 1 or 2, Solo Find the werewolf and organize a torch wielding mob 1 skill point per level, 1 feat
Winter Village Level 3 Keep the Village alive through a harsh winter 1 feat , 4 attribute buy points, 1 skill point