The Entertainer

The stage, the ring, the tavern corner — it doesn't matter where the audience gathered, only that they gathered. You've played heroes and villains, the lovestruck fool and the wise counselor, and somewhere in all that performance, you began to wonder which one was really you. What you know for certain: you understand people. You have to, or the act dies.

Properties

Attributes: Charisma, Intelligence

Favored Skills: Acting, Culture, Trickery

Example Starting Equipment

Colorful performance clothes, an instrument or prop of your trade, a stack of broadsheets reviewing an old performance (mostly favorable), and a coin always flipped for luck before you go on.

Origin Feats

Agile You receive +1 reflex saves and fair reflex save base bonus.
Drink Like A Fish Once per day, an alcoholic beverage heals you.
Irresistable You have a higher DC and more uses.
Jack Of All Trades Gain more skill proficiencies
Luck Of Heroes You receive a +1 bonus on all saving throws and a +1 bonus to Armor Class.
Slim And Shady Gain lesser sneak attack
Tournament Experience Receive a bonus with commoners and with bastard swords.
Twin Sword Duelist Gain +4 AC against a single enemy