The Guard
Standing watch teaches you that most people are not dangerous, and that the ones who are rarely look the part. You've broken up fights, talked down the desperate, hauled the belligerent to cells, and learned to read a crowd the way a sailor reads water. Whether you were proud of the institution you served is a separate question from whether you did the job well.
Properties
Attributes: Strength, Wisdom
Favored Skills: Perception, Athletics, Leadership
Example Starting Equipment
A guard's uniform or its remnants, a baton or short sword, a whistle, and a report you filed once that was quietly buried by someone above you.Origin Feats
| Agile Bulwark | You may use your dexterity in the fattest armors. |
| Beefy | Gain 1 point of resilience and more hitpoints. |
| Determination | You receive +2 on will saves and reduce the effect of fear. |
| Drink Like A Fish | Once per day, an alcoholic beverage heals you. |
| Focused Fighter | You receive +1 on attack rolls and your combat maneuvers are improved. |
| Jack Of All Trades | Gain more skill proficiencies |
| Luck Of Heroes | You receive a +1 bonus on all saving throws and a +1 bonus to Armor Class. |
| Military Training | You receive armor proficiency. |
| Posthaste | You receive +2 initiative, and more movement speed. |
| Tavern Brawler | Use unarmed strikes and improvised weapons |