The Squire

You polished armor at midnight, held the horse during battles you weren't allowed to fight, and listened to your knight confess things to you that they'd never tell another soul. You know chivalry as a practice rather than an ideal, and you've seen what courage looks like when it's exhausted and bleeding and still gets back up. Whether your knight was worthy of you is a question you're still working out.

Properties

Attributes: Strength, Charisma

Favored Skills: Athletics, Culture, Leadership

Example Starting Equipment

Well-maintained hand-me-down armor, a weapon that was your knight's before it was yours, a horse or access to stabling, and a code of conduct you've memorized but keep testing.

Origin Feats

Agile Bulwark You may use your dexterity in the fattest armors.
Animal Companion You have an animal companion
Blessed Hands All your healing abilities are improved.
Deep Doctrine Gain 1 cl for specific spells
Determination You receive +2 on will saves and reduce the effect of fear.
Luck Of Heroes You receive a +1 bonus on all saving throws and a +1 bonus to Armor Class.
Military Training You receive armor proficiency.
Precocious Once per day, you use a minor Ultimate power.
Specialized Fighter Gain +2 damage with weapons
Tournament Experience Receive a bonus with commoners and with bastard swords.