The Urchin
No one handed you anything. You learned to read people before you learned to read words, to find warmth in the places others overlooked, and to make yourself invisible when visibility meant danger. Somewhere in all that hardship, you found a resilience that comfort never builds — and a sharp, unromantic view of how the world actually works.
Properties
Attributes: Charisma, Wisdom
Favored Skills: Culture, Gossip, Trickery
Example Starting Equipment
Patched clothes with hidden pockets, a small knife, a stolen trinket of unclear value, and a mental map of the city's back alleys.Origin Feats
| Determination | You receive +2 on will saves and reduce the effect of fear. |
| Leatherskin | Your skin counts as a leather armor |
| Lucky Bastard | Reroll a D20 check once per day |
| Instilled Hatred | You receive favored enemy benefits versus one specific type. |
| Luck Of Heroes | You receive a +1 bonus on all saving throws and a +1 bonus to Armor Class. |
| Military Training | You receive armor proficiency. |
| Precocious | Once per day, you use a minor Ultimate power. |
| Slim And Shady | Gain lesser sneak attack |
| Spirit Animal | Gain familiar bonus from your totem animal |
| Survivor | Improve saves and receive additional negative hitpoints. |
| Tough Childhood | Gain more positive and negative hitpoints |
| Trap Sense | You receive trapfinding and a bonus to reflex saves. |