The Vagabond
The road is your only true constant, a winding path woven with old folklore, traditional customs, and the spirits of those who traveled it before you. For a traveler like you, the concept of home is no longer a place on a map, but an intangible sanctuary of memory and unyielding honor carried deep inside. You hold a shared respect for those who live beneath the open sky, respecting the ancient unwritten laws of hospitality and survival over the decrees of kings. Knowing you will always be a stranger to the comfortably settled world, you walk the forgotten paths with a guarded dignity that demands respect from strangers and terrifies the narrow-minded.
Properties
Attributes: Constitution, Charisma
Favored Skills: Gossip, Lore, Traveling
Example Starting Equipment
A patched traveling cloak with hidden linings, a versatile blade for defense and camp work, a half empty remedy, dried rations, and a small, tarnished token that serves as a reminder of your belonging.Origin Feats
| Barber Surgeon | Deal 1d8 damage with daggers, handaxes and better criting |
| Determination | You receive +2 on will saves and reduce the effect of fear. |
| Instilled Hatred | You receive favored enemy benefits versus one specific type. |
| Hardened By The Land | Special weapon proficiency and +2 to fortitude saves. |
| Leatherskin | Your skin counts as a leather armor |
| Luck Of Heroes | You receive a +1 bonus on all saving throws and a +1 bonus to Armor Class. |
| Posthaste | You receive +2 initiative, and more movement speed. |
| Rainbow Soul | Your elemental powers are less predictable. |
| Spirit Guide | Improve certain Minions and receive a bonus based on the guide. |
| Survivor | Improve saves and receive additional negative hitpoints. |
| Tournament Experience | Receive a bonus with commoners and with bastard swords. |
| Vampire Hunter | You have learned the secret techniques of Van Richten. |