The Elemental Alchemist'S Crucible

Unleash the elements, then master them

Requirements: Level 2

Description:

In the heart of the Elemental Alchemist's workshop stands a complex alchemical device known as the Elemental Crucible. Your task is to activate this device and contain the elemental forces it unleashes.

Key Elements:

  1. The Crucible: A massive, intricate contraption dominates the center of the room. Four elemental valves—each corresponding to fire, water, earth, and air—must be opened to activate it.
  2. Activation Phase:
    • You have (5 - number of characters) rounds to open all four valves.
    • Each valve requires a specific check to open (DC 25):
      • Fire Valve: Intimidate (Charisma only)
      • Water Valve: Swim
      • Earth Valve: Endurance
      • Air Valve: Fly
    • You can substitute any check with a Craft (Alchemy), Knowledge (Elementals) or Disable Device check. However, each skill can only be used once.
    • On success, you summon a Small Elemental of that type and the valve opens. If you fail by less than 15, the valve still opens but you cranked it up too much and a larger elemental is summoned. The size depends on the margin of failure:
      • Failed by 1-4: Medium Elemental
      • Failed by 5-9: Large Elemental
      • Failed by 10-14: Huge Elemental
  3. Containment Phase:
    • Once all valves are open, the Crucible activates.
    • You now have twice as many rounds as the activation phase to defeat all summoned elementals.
    • If any elementals remain when this time expires or you did not open the valves in time, the Crucible overloads and explodes, killing all characters and failing the challenge.
  4. Completion: Successfully open all valves and defeat any summoned elementals within the time limit to master the Elemental Crucible.

Rewards: