Trial Of Ascendancy: Body
The Arena of Flesh and Bone stands as a testament to physical prowess. Within its unforgiving confines, candidates battle not just fearsome beasts, but the very elements themselves. Every sinew is stretched, every reflex honed to a razor's edge. Only those who can push beyond the limits of mortal endurance will prove worthy of the challenges that lie ahead.
Requirements: Level 2, Solo
Description:
Defeat the guardian, a hearty mishtai serf of the early period just after the discovery of incarnum, a large human with stats of a Minotaur. You must succeed in 2 of 3 tasks. Tow pulling (win 2 successive athlethics checks, the serf has a +12 bonus), hold breath (win 2 of 3 endurance checks, the serf uses fortitude) and balancing over a pit of spears DC 20 acrobatics. If you fall into the pit, you take 6d6 points of damage and may try again as often as you like.
Rewards:
- 4 attribute points for physical attribute
- If your body is an armor, such as with the Leatherskin feat, it gains a +1 armor bonus or +2 if you succeeded 3/3 tasks.