Survivor [Origin]
While this looks like a mere flesh wound. However, I rather get a second opinion by my doctor.
Prerequisites: None
Benefit: You receive +1 on fortitude and will saving throws and +4 maximum negative hitpoints. Once per day, you may minimize the damage of a single instance of life threatening damage. After doing so you seem dead for 1d6 turns, when apparently nothing can bring you back, i.e., healing can not remove this condition until the time has passed.
Survival becomes a class skill and you receive +2 to survival checks.