The Trollkin

Properties

Attributes: +2 Constitution, -2 Intelligence

Favored Skills: Survival, Endurance

Size: Medium

Type: Giant

Movement: 9m

Features

Darkvision: You possess darkvision 18m.

Climate Adaptive: You may exist comfortably in harsh environments without having to make Fortitude saves, as if constantly under the effects of Endure Elements..

Rush: While bloodied (below 50% hitpoints) the trollkin receive +3m movement speed.

Primitivity: All trollkins are illiterate, if they do not spend 2 skill points to learn it.

Racial Powers

Lesser Racial Power: The trollkin gains one point of fast healing and a +2 bonus to fortitude saves.

Moderate Racial Power: In addition he can regenerate lost body parts within days and ability drain and damage within hours.

Greater Racial Power: Anytime the troll receives healing, including fast healing improve that amount by the trollkins constitution modifier.

Feats: Fearless Fighter, Iron Skin, Primitive Weapon Mastery, Troll Optimism

Subraces

Ice Troll

Attributes: +2 Strength

Fur: Ice Trolls have an unarmored armor bonus as a hide armor that can be magically enhanced as an armor. Additionally they have 5 points of cold resistance.

Feats: Elemental Rage, Layer Of Ice

Island Troll

Attributes: +2 Charisma

Jammer: Island trolls are dedicated to music, they can ignore the effects from being shaken, sickened or fatigued while listening to music, but they receives full penalties for the next step. In addition any numerical morale bonus they receive due to music being played is increased by 1.

Feats: None.

Jungle Troll

Attributes: +2 Wisdom

Brewmaster: All jungle trolls can gain the craft potions feat. Their level is their caster level and they act as they would know the spell required if they possess a scroll of the spell.

Feats: None.

Wood Troll

Attributes: +2 Dexterity

Boomerand master: A woods trolls axes fly back to him like boomerangs. Treat this as the returning quantity.

Feats: None.