The Trollkin
Properties
Attributes: +2 Constitution, -2 Intelligence
Favored Skills: Survival, Endurance
Size: Medium
Type: Giant
Movement: 9m
Features
Darkvision: You possess darkvision 18m.
Climate Adaptive: You may exist comfortably in harsh environments without having to make Fortitude saves, as if constantly under the effects of Endure Elements..
Rush: While bloodied (below 50% hitpoints) the trollkin receive +3m movement speed.
Primitivity: All trollkins are illiterate, if they do not spend 2 skill points to learn it.
Racial Powers
Lesser Racial Power: The trollkin gains one point of fast healing and a +2 bonus to fortitude saves.
Moderate Racial Power: In addition he can regenerate lost body parts within days and ability drain and damage within hours.
Greater Racial Power: Anytime the troll receives healing, including fast healing improve that amount by the trollkins constitution modifier.
Feats: Fearless Fighter, Iron Skin, Primitive Weapon Mastery, Troll Optimism
Subraces
Ice Troll
Attributes: +2 Strength
Fur: Ice Trolls have an unarmored armor bonus as a hide armor that can be magically enhanced as an armor. Additionally they have 5 points of cold resistance.
Feats: Elemental Rage, Layer Of Ice
Island Troll
Attributes: +2 Charisma
Jammer: Island trolls are dedicated to music, they can ignore the effects from being shaken, sickened or fatigued while listening to music, but they receives full penalties for the next step. In addition any numerical morale bonus they receive due to music being played is increased by 1.
Feats: None.
Jungle Troll
Attributes: +2 Wisdom
Brewmaster: All jungle trolls can gain the craft potions feat. Their level is their caster level and they act as they would know the spell required if they possess a scroll of the spell.
Feats: None.
Wood Troll
Attributes: +2 Dexterity
Boomerand master: A woods trolls axes fly back to him like boomerangs. Treat this as the returning quantity.
Feats: None.