Pollution

Necromancy [Acid, Death, Disease, Environmental, Poison]
Level: Wizard 2
Duration: 1 turn per level
Action: Standard Action
Range: Close
Area: 6m radius spread
Save: None

You create a magical area of plague and despair.

Pollution is a spell that makes a small part of the environment polluted. At the start of the turn of every creature must succeed a fortitude save or becomes sickened.

The pollutant is removed by restoration.

If a creature is prone and fails its fortitude save versus this spell it becomes nauseated for one turn, in addition to the sickening.

Focus: None

Material Component: None